Akane the Kunoichi and why cover art is important


During a recent binge on the XBox Live Indie section, I downloaded a long list of games that looked interesting. XBox is not exactly a treasure trove of independent developers and many games look like they were ripped straight from Newground.com circa 1999. One of these games, surprised me, Akane the Kunoichi. I say surprised because I had seen this game many times before and skipped over it. But I’ll get back to that…

Akane the Kunoichi by Haruneko games is a side-scrolling platformer where you play Akane, a badass ninja who flings knives through the air at her opponents. The intro has no words but manages to express the premise of game in simple emoticons; bridging the language barrier with ease.

Evil dudes took my love interest. Kill they ass.

Akane-the-Kunoichi

I was surprised at how excited I was to be the girl fighting to save my boyfriend. I was positively giddy at the prospect. And I soon found the game mechanics to be well designed, fluid, and enjoyable. Akane has several special attacks that shoot area of effect knives at enemies, she can also cling to walls and wall jump.  The difficulty ramps up quickly in the second zone, but not to a degree where I feel I’m being cheated. Whenever I die, it’s clearly my fault.

Akana the Kunoichi is a solid platformer reminiscent of older games we loved as kids.  So why did I avoid it for so long?01

The cover art. 

The old saying, “You can’t judge a book by it’s cover” is true enough, however when it comes to marketing it doesn’t hold up.  It’s not a rule I live by, but I do tend to avoid games that use the “huge-tits-girl-in-sexy-pose” (HT/SP) in their cover art. It sends the signal (although sometimes not intentionally) that this game is for a different audience. Namely, horny teenage boys. Nothing wrong with horny teenage boys, but I’m not one.

It also sends out the message that this game is going to be heavy on sexually objectifying the character in question. Costume changes, panty shots, risque posing constantly etc. That’s something I’m not really interested it and it’s also why the cover art for Akane is so misleading. Akane is a straight up hero. When she dies, she doesn’t fall to the ground- twisting herself into the sexiest pose possible before collapsing. She falls straight on her face with a “OOF!” just like a normal person. It’s kind of sad that something so simple is so gratifying, but there you have it. Akane is rad.

This is why cover art is so important in getting your message across. Sexy women ingaming are ubiquitous, especially manga-styled games and I realize it’s so normal the problem probably never crossed their minds. But as a girl gamer, her complete lack of armor around all vital organs is pretty dumb. Get this woman a sports bra, seriously.

Despite this, my first impressions of the game were 100% wrong and Akane the Kunoichi is a very fun game. I highly recommend it to anyone who loves platformers, especially girls who want to save the dude for once.

Conclusion: 4 out of 5 sports bras.

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