Well, okay. It was day time… and it wasn’t stormy. It was just raining-whatever.
Wrapped in a blanket on a cold and blustery day I sat down on my couch to play Halloween Scream by Bandana Games. This is really the only way to play a game like this. Halloween Scream is a text only adventure game so it takes some effort on the player’s part to get into the mood. Effort I was happy to exert.
You control a nameless protagonist as they venture into Highmoor Manor to investigate the secret life of their deceased aunt. If I were to sum up the game in one word it would be “spooky”. This is my favorite kind of horror, it’s all about atmosphere and the anticipation of what lies in wait around the corner. No blood and guts, no cheap jump scares, and just enough humor to make the whole experience of being scared actually fun. This is a balance that many AAA games don’t grasp.
The game is minimalist and all about exploration, so if you need HD graphics and fighting to enjoy a game, this isn’t the game for you. But it was certainly the game for me. I was able to beat it one evening and I had a blast doing it. This is the type of game you’ll like if you’ve ever said the phrase, “I had to draw my own map, it was awesome.“
But the game is not without flaws. The first thing to rub me the wrong way was up until one point, I was imagining myself in the part of the investigator. All of the text prompts refer to me as, “You” therefore I injected myself -gleefully- into the role of the player. It was reading like a choose-your-own-adventure book. Then at some point half way through the game they dropped in, “Besides, you’re more of a lager man anyway…”
I admittedly whined like a baby, but it’s not that big a deal. I do wish they had kept it up to the player though. If you’re playing a set character it’s best to say, “You’re Ben Bonaparte. This ladies nephew. Go do the thing.” but if your text says “YOU” let it be me and don’t assume the player is male. Next time, guys. Next time.
There were also a couple times where the background was too light in places and it made it hard to read the text. But it was never illegible. The story was fun, interesting, and I spotted a lot of fun references that made me laugh and groan. However, at one point I felt I was at the end of the game, and then it took a sharp left turn sending me totally out of the environment I had been in for the entire game. Although the rest of the game was still fun (and included the draw your own map part) I felt this was a misstep.
In a haunted house story, there are only two characters: the protagonist and the house. The story is encapsulated entirely within that house and that allows for the atmosphere to envelope the player; to trap them in the scenario. Suddenly sending them outside of this environment breaks that atmosphere. I was still good, but not the same.
Despite these minor bumps, I would like to see more of these. Like a lot more. MORE OF THESE.
I recommend Halloween Scream to anyone who likes spooky stories and choose your own adventure books.
Conclusion: 4 out of 5 whining babies.